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Chuck Wagon
DATE: October 10, 2009
The
Chuck Wagon is typically held in early October and is open to all
active Cadets and Counselors and Jr. Counselors. Overnight
camping on Friday is usually optional.
This event often begins by being given a compass reading, a map of the
grounds, and a ruler, and then needing to find your next event (which
may be different than others). Make sure you are familiar with using a
compass on a map, as well as general compass reading.
October 10, 2009 Schedule
- 7:30 a.m. Wagon Judging (Have wagons in
front of Builder Building)
- 8:10 a.m. Instructions from Committee
- 8:30 a.m. Chuck Wagon begins
- 11:30 a.m. Chuck Wagon ends
- 12:30 p.m. Awards
2009 Wagon Equipment
- Bible (NIV) in Zip-lock bag
- Twine
- First aid kit
- Compass
- Note pad and clip board
- Pen or pencil
- Pail (5 gallon)
- Pocket knife
- Towel
- Snack
- Bow saw
- One (1) new roll of toilet paper
Some examples of
possible games and competitions
1. COMPASS
This is
a team effort with no counselor participation. Scoring example:
0-2 off (20) points; 3 off (18) points: 4 off (16) points. 5 off (14)
points. 6 off (12) points, 7 off (10) points; 8 off (8) points. (10)
extra points for knowing all parts of the compass.
2. KNOTS AND LASHING
Square
Lash - Cadets
may lash a ladder with 5 rungs, using Clove Hitch to start, Square Lash
to lash rungs and end with a Clove Hitch. Scoring example:
(1) point for each proper lash with Clove Hitches and (10) points for a
Counselor climbing over the ladder or (5) points for a Cadet climbing
over the ladder.
3. FIRE BUILDING
Teams
may be asked to set up 3 types of fires as well as the use of each
fire. Scoring
example: (5) points for each fire built and (5) points for
knowing the use.
4. TIC-TAC-DUMB
This is
played
similar to tic-tac-toe. Players must walk around the frame and use the
corner squares to get to the center spot. If a Cadet steps on an
unoccupied square, that is his spot. Play 10 games. Scoring example:
(3) points for win; (1) point for tie and (15) points for unopposed.
5. FRISBEE RELAY
Cadet
will stand at
2nd target and throw disc at 1st target. Then Cadet will then retrieve
disc and throw from 1st target to 2nd target. Cadets will rotate.
Scoring is 1 point for each target hit with a single throw. This event
has a 10 minute time limit.
6. SLING SHOT
Cadet
will take 5 shots at a target then rotate. Scoring is 1 point for each
hit.
7. WHAT IS CADETING?
25
questions will be asked. 1 question per Cadet in rotation order.
Scoring example: (2) points for each correct answer.
8. HUMAN WHEEL BARROW
This
consists of
teams of two cadets transporting an egg carton from point A to point B,
switching positions and returning to point A. If at any time you drop
the egg carton, you must stop, pick it up, and resume. This is a timed
event scored on how may trips each team completes.
9. NAIL POUNDING
This
consists of
teams of three cadets running from point A to point B. Two cadets will
hold the board while one cadet pounds a nail in. The team then returns
to point A and the next team repeats the same process. This is a timed
event scored on how many nails are pounded into the board.
10. HORSE SHOES
You can
take turns
tossing horse shoes at stakes. You will be scored on ringers, 0-1 ft.,
and 1-2 ft. Anything further will not count. This is a timed event.
11. TEAM SKI
In this
event, teams must go from point A to point B Forward, Then from point B
to point A backwards as many times as you can.
12. MYSTERY SPOT
(25
questions) 2 points for each correct answer I question per Cadet in
Rotation Order
13. TIRE TOSS
Cadets
will stand
behind line and try to throw ball through tire. One throw per Cadet in
Rotation Order. Once they throw the ball they will retrieve the ball
for the next Cadet. One point for each time the ball goes completely
through the tire.
14. ROPE CROSS
Cadets
will cross
completely across log without falling off. (No running across). If
Cadet falls off, try again until he crosses. Two (2) points for each
Cadet across in the first 5 minutes.
15. CABLE CROSS
Ride the
cable across
the sand bowl. This is a timed event to see how many cadets can ride
within that time. Cadets must run the cable back up to the start.
16. RING TOSS
Toss the
heavy washers into the shallow holes in the wood. Higher points for the
more difficult holes. This is a timed event.
17. Saw the log
Using
your bow saw, cut off sections of a small log. This is a timed team
event.
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